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Job Opportunity: UI Animator for Hades II

By Supergiant Games August 27th, 2024

Update: Applications for this position are now closed. We will follow up with prospective candidates by the end of this month. Thank you to all who applied!


Our San Francisco-based team is seeking a UI Animator to animate our illustrated 2D menu screens and menu transitions in Hades II, currently in Early Access. This is a temporary, part-time, remote position on an as-needed basis for a limited scope of work. Here's the animated Well of Charon screen from the original game as an example of this type of work!

Job Responsibilities:

  • Cut and enhance illustrated 2D art to create screen transitions and menu background loops in 2D using After Effects (or equivalent)

  • Create supplemental animations matching existing UI illustration style

  • Render animation to PNG sequence for integration into our game engine

  • Organize files and templates for iteration and re-rendering

  • Make any revisions based on feedback from our UI & VFX Artist and Art Director to meet artistic requirements

  • Deliver on artistic / creative goals while adhering to production, gameplay, and technical requirements

About the Candidate:

  • Experience animating UI for shipped titles or completed personal projects

  • Organized, responsible, and able to work autonomously

  • Excellent written and verbal communication

  • Experience with Photoshop and video game accessibility standards

  • Familiarity with Supergiant's titles, especially Hades; general interest in video games

Compensation: We are open to a range of experience for this position, and will offer commensurate compensation. For those earlier in their careers at the Associate level (approx. 1-3 years experience), we offer $40/hr; while for those at Senior Advanced (approx. 12+ years experience) level, we offer $90/hr, with the range applying to experience levels in between. Our expectation is that more-experienced candidates would be able to deliver high quality first-pass work more often, requiring fewer revisions, and that such candidates may be more involved in the technical integration of their work as well.