Transistor @ PAX Prime This Week!

Posted by Greg Kasavin on August 28, 2013

In less than a day, all of us from Supergiant will be in Seattle for PAX Prime, where we’ll be showing off the latest build of our next game! After the fantastic response we got to our debut at PAX East followed by E3, we’re eager to show you all the progress we’ve made. Here’s what’s happening with us at PAX:

Supergiant Booth #3010: Come Play Transistor & Say Hi
We’re right on the 4th Level of PAX Prime this year, next to our friends at The Behemoth and SpyParty, so come on down during show hours and play our game! Our latest build of Transistor is quite a bit farther along than what we’ve shown at PAX East and E3.

Keen-eyed players who’ve kept close tabs on what we’ve revealed so far should spot a variety of improvements across the board, including new systems for unlocking and installing special plug-ins that modify the Transistor’s functions in a variety of ways.

Now Available: Transistor ‘Cloudbank’ Art Print & 24″ x 36″ Poster
We’re pleased to offer two new Transistor-themed items in our online store, which will make their debut this week at PAX Prime!

Transistor 'Cloudbank' Art Print Transistor 24" x 36" Poster

First is the Transistor ‘Cloudbank’ Art Print ($14.99), based on one of the very first concept pieces Jen created for Transistor’s protagonist. Second is a full-size Transistor 24″ x 36″ Poster ($19.99), based on the artwork Jen created for the game’s debut earlier this year. As an option, these are available signed by Jen. Check the store descriptions for more details!

Saturday 1pm: 10 Questions with Supergiant Games Q&A Panel
Hosted by the Academy of Interactive Arts and Sciences, this Q&A panel will delve into what life is like at Supergiant, everything from our origins to our experiences working on our current project. If you’re a PAX attendee, please come by the Serpent theater for some full-on Supergiant navel gazing! The full description of the session is right here.

Saturday 11am: Darren at the Official Harmonix Podcast
Earlier that day our composer and audio director Darren Korb will be among […]

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Saturday 10am PT: Bastion Anniversary Live Stream

Posted by Greg Kasavin on July 18, 2013

Update: A great big thank-you to everyone who tuned in for our live stream! We ended up playing through the entire game. The recording is archived on our channel page.

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Two years ago on July 20, our first game Bastion launched on Xbox LIVE Arcade. We wouldn’t be here right now if not for your support and the game’s continued success. So, to mark the occasion, we thought we’d try something new: Starting at 10am Pacific this Saturday, we invite you to join us for our Bastion Anniversary Live Stream! (Follow us on to get a reminder.)

Watch live video from supergiantgames on

During the event, Amir and I will be playing through Bastion live from Supergiant’s HQ while providing the weirdest, most interesting developer commentary we can think of. We’ll be reminiscing about the making of the game and the choices we made along the way, and no doubt be spilling lots of never-before-heard trivia and incredible useless facts!

Speaking of weird Internet video of Bastion, we’ve also just posted our policy on Let’s Play videos and other video content based on our games. Please read it in full if it applies to you but the short version is, you’re welcome to create Let’s Play-style videos of our games and monetize them if you want.

Hope you check out our very first live stream. And happy birthday, Bastion! […]

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Policy on Let’s Play Videos

Posted by Supergiant Games on July 18, 2013

Last Updated May 19th, 2014

We often get emails from video content creators asking our permission to create and monetize videos about Bastion and Transistor. We wanted to come up with a clear stance on this to save everyone the trouble of ever having to ask us about it again. Our stance is this:

You’re welcome to create Let’s Play-style videos of our games and monetize them if you want.

In more detail: Supergiant Games permits you to create free or ad-supported videos (including Let’s Plays, speed runs, reviews, commentary, and so on) using captured or streamed video from Supergiant Games’ video games. You do not need to request written permission to create such content.

Additional written permission from Supergiant Games is required for any use of Supergiant’s art, music and audio content outside of captured in-game footage (please e-mail with any such requests).

Should you decide to post videos containing Supergiant content, we request that you provide a functional link to our site or a product page for the version of the game used in the making of said content.


Please note we reserve the right to update this policy without notice or liability. If you have further questions about this policy, please contact

Thanks to all you video content creators out there for thinking of us. […]

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Transistor Earns 15+ Award Nominations @ E3 2013!

Posted by Greg Kasavin on June 25, 2013

We survived our exciting trip to the 2013 Electronic Entertainment Expo, where we let lots of people get their hands on Transistor for the first time. Turns out a bunch of them liked it! See below for links to what people said about the game, or check our E3 photo gallery on Facebook for a glimpse of our trip. In the meantime, much as we loved basking in the neon light of E3, it feels good to be back to work! We’re in the thick of development and look forward to making good progress this summer.

//E3 Awards & Award Nominations//

Game Critics Awards – Best Downloadable Game

Game Informer – Best Downloadable Game

Polygon – Editor’s Choice Selection

Destructoid – Game of the Show (Nominee)

Yahoo! Games – Best of E3 2013 Selection

TIME Techland – Most Intriguing Narrative

IGN – Best PlayStation 4 Game (Nominee), Biggest Surprise (Nominee)

The Nerdist – Best Downloadable/Indie Game

Electric Playground – Best Indie Game

Game Revolution – Best of E3 2013 Selection

The Escapist – E3 2013 We Love It Award – Best Action RPG

Digital Trends – Best Digital Download (Nominee) – Best of E3 2013 Selection – Best of E3 2013 Selection

Gaming Excellence – Best Downloadable Game (Nominee) – Best PlayStation 4 Game (Nominee), Best Indie Game (Nominee)

STFUandPlay – Best 2D Action Game

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//E3 Preview Highlights//

Transistor Coming to PS4 -PlayStation Blog

“The game plays beautifully.” -Game Informer

“Supergiant’s Transistor is looking magnificent.” -Rock Paper Shotgun

“Our socks were charmed clean off.”

“Transistor was easily my Game of the Show.”

“Transistor players must unravel the relationship between Red and her weapon.”

“Transistor hits you with style as soon as the E3 demo begins.” –

“Supergiant Games left a lot of people thirsty for this game after playing the demo.”

Transistor E3 Interview

Transistor – GameSpot Stage Demo

“Transistor seems to showcase the same dedication and consistency of presentation that made Supergiant a favorite after […]

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Transistor Coming to PS4 and Steam

Posted by Greg Kasavin on June 10, 2013

One of the most common questions we get about our next game is, which platforms is it coming to? Today we’re excited to have a specific answer for you at last: When Transistor is released sometime early next year, it will be available day one for PlayStation 4, and for PC on Steam. We plan to bring the game to Linux and Mac afterwards, and haven’t ruled anything out beyond that.

It’s no coincidence we’re making this announcement now during the week of the big Electronic Entertainment Expo in Los Angeles. Sony gave us the opportunity to show our game in their booth this week, where we’ll be on hand with an early playable build. After an amazing PAX East, it’s going to be great letting a whole new slew of players try the game at E3 — but back to the topic at hand!

Even before we announced Transistor earlier this year, we’d been giving a lot of thought to which platform or platforms would make the best home for the game. It’s a big decision that can influence aspects of the game’s design and can ultimately have a lot to do with its overall success. By focusing on the PlayStation 4 and PC as our launch platforms, we think we’ll be able to reach many of our existing fans right from the start, while letting us focus on delivering the best game possible at launch.

You may know that our first game, Bastion, is available for more than six different platforms at this point. But it started on just one. We were still working on new versions of Bastion more than a year after the initial launch on Xbox LIVE Arcade. The main reason Bastion ended up in so many places, of course, is because a lot of people liked the game. And the main reason a lot of people liked it is because we were able to create the game we wanted to make in the first place, by not spreading our focus too thin and making sure Bastion ran great on XBLA, then on Steam, […]

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Transistor FAQ

Posted by Greg Kasavin on June 10, 2013

Last Updated: May 16, 2014

We’ve compiled a list of frequently asked questions about Transistor for your reference. If you have additional questions you’d like answered, send us a note!

What is Transistor?
Transistor is a sci-fi themed action RPG that invites players to wield an extraordinary weapon of unknown origin as they fight through a stunning futuristic city. The game seamlessly integrates thoughtful strategic planning into a fast-paced action experience, melding responsive gameplay and rich atmospheric storytelling. During the course of the adventure, players will piece together the Transistor’s mysteries as they pursue its former owners. Have a look at the reveal trailer to get a feel for the game.

Launch Trailer

Reveal Trailer

When is Transistor due out?
Transistor’s release date is May 20 for the PlayStation 4 and PC (please note it will launch on May 21 for the PlayStation 4 in Europe).

What platforms is Transistor coming to?
PlayStation 4 and PC.

How much will it cost?
Transistor will be sold for $19.99 in North America, and €18.99 / £14.99 in Europe.

Where will I be able to get the game?
On PSN for the PlayStation 4 version, and on Steam or our web site for the PC version:

Will the game’s soundtrack be available?
We’re pleased to confirm that the Transistor Original Soundtrack will be released on our May 20 launch day for $9.99 for the digital version, and $14.99 for digital + compact disc. It will be available on Steam stand-alone and bundled with the game, and on this web site. The Transistor Original Soundtrack features more than 60 minutes of music created for the game by Supergiant’s Darren Korb, with vocals by Ashley Barrett.

Transistor Original Soundtrack

The OST includes an exclusive bonus track, “Signals”, created especially for this release. We will have the OST available digitally on May 20, and the physical CD will ship soon after. If you preorder the disc, you will get the digital download immediately as of May 20.

Will Transistor be available in my country?
We […]

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Transistor: Impressions from the Press

Posted by Greg Kasavin on April 4, 2013

We’re back after a whirlwind couple of weeks following the reveal of our next game, Transistor. The initial response we got to the announcement and reveal trailer was everything we could have hoped for, and the response we got a couple of days later at PAX East was even better. There we let hundreds of people get their hands on the game, as they braved lines much longer than we expected for a chance to try an early build. Now that we’re back, our mission is to build the game that will more than live up to the promise all those people saw in it. Your support means everything as we press onward, and we really appreciate all the feedback we got during the show and from all sorts of places on the Internet.

In the mean time, check out photos of our trip, and check out some of the coverage we got from various gaming publications around the world:

Press for Transistor
“…it immediately became one of my most anticipated games after my time with it on the show floor.” — Game Informer

“…I am ecstatic to explore that exotic mystery.” —

“Transistor is the sexiest game I played At PAX East.” — Kotaku

“A beautiful, tactical twist on action-RPG.” — Joystiq

“…a worthy follow-up to Bastion.” — Destructoid

“From Bastion to Transistor: Supergiant brings its latest to PAX, sans platform.” —

“It’s an intoxicating fusion of all the things we loved about Bastion and something entirely new.” — PC Gamer

“Transistor is fresher, livelier, and more imaginative than it has any right to be.” —

“Transistor is shaping up to be just as impressive as its predecessor.” — Games Radar

“…even at this early stage, [Transistor] feels incredibly polished.” — Paste Magazine

“It featured enough of Bastion’s genetics to feel familiar, but enough thematic and combat variety to create its own fingerprint.” — New York Post

[Video] Direct-feed gameplay walk-through (– Totalbiscuit)

[Video] Direct-feed gameplay walk-through (–

[Video] Full gameplay walk-through (– GameSpot)

[Video] First impressions from PAX East […]

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First Look at Our Next Game: Transistor

Posted by Greg Kasavin on March 19, 2013

We are very, very excited to reveal today a new game we’ve been working on here at Supergiant, a science-fiction-themed action RPG we’re calling Transistor. We’ll have an early build playable this week at PAX East at our booth #892, and right now, we have our reveal trailer! Check it out and read on.

Also: Transistor Wallpaper | Transistor Digital Postcard (get it at PAX East!) | Transistor Concept Painting

Transistor invites players to wield an extraordinary weapon of unknown origin as they explore a stunning futuristic city. We’re designing our next game to seamlessly integrate thoughtful strategic planning into a fast-paced action experience, complete with our studio’s signature melding of responsive gameplay and rich atmospheric storytelling. All of us from the Bastion development team are working together again on this new project, with the aid of a handful of talented new people who’ve joined us since Bastion’s launch.

Welcome to the world of Transistor.

In Transistor, players assume the role of a young woman who gains control of a powerful weapon after a mysterious group of assailants nearly kills her with it. Now she must fight from street to street against forces that will stop at nothing to recover the weapon. During the course of the adventure, players will piece together the Transistor’s mysteries as they pursue its former owners.

We expect Transistor to be released in early 2014. We have not yet decided on which platform or platforms the game will be available for.

The Transistor is a powerful weapon of mysterious origin.

We know you’ll have a lot of questions about Transistor, so we’ll be putting together a FAQ that addresses them, as well as answering more via Twitter and Facebook — and in person at PAX East this week! And now that the cat’s out of the bag, we’ll be keeping you posted on how development is coming along in the weeks and months to come. We can’t wait to hear what you think!

Get ready for an unusual adventure through a stunning futuristic city.

The Transistor holds inside it many powerful functions. […]

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Bastion in the Humble Weekly Sale!

Posted by Greg Kasavin on March 19, 2013

Update: The Humble Weekly Sale featuring Bastion is now over! Thanks to everyone who participated. People purchased approximately 80,000 copies of Bastion during the course of that week!

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To coincide with the reveal of Transistor, we’re very happy to have Bastion in the Humble Weekly Sale! Pay what you want for our first game and get it DRM-free for PC, Mac, and Linux. Pay a little more and get our never-before-released Bastion Digital Art Pack plus physical merchandise including a Transistor post card! Part (or all) of your proceeds go to charity.

We’re very grateful for all the support we’ve received for our first game. […]

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Happy Holidays from Supergiant!

Posted by Greg Kasavin on December 20, 2012

As the year (perhaps the WORLD?!) draws to a close, we wanted to recap some of the latest news on what’s happening with Bastion and with us at Supergiant.

Bastion Announcer Pack for Dota 2
We’re very happy to reveal the Bastion Announcer Pack for Dota 2, Valve’s popular and incredibly deep team-based action strategy game!

Bastion Announcer Pack for Dota 2

Featuring more than 700 original lines of voiceover delivered by the voice of Bastion’s narrator, Logan Cunningham, the Bastion Announcer Pack for Dota 2 puts our special spin on one of the most complex and engaging competitive games we’ve ever played. A couple of us on team are huge fans of Dota 2 (the original DotA mod for Warcraft III is one of Supergiant cofounder Amir Rao’s all-time favorite games) so it was a real treat to contribute something to this game and collaborate with the amazing team at Valve. If you’d like to know more about Dota 2, visit the official web site.

Bastion for a Buck + More Stuff on Sale
For a limited time, Bastion is just $0.99 on the App Store! For good measure, this latest version of Bastion was just named iOS Game of the Year on Note: The iOS version of Bastion requires an iPhone 4S, iPhone 5, iPod touch 5th generation, or iPad 2 or newer.

Also, the Steam version of Bastion is on sale as part of the Steam Holiday Sale.

Lastly, all Bastion merchandise in our online store is 20% off through the end of the year, including our new Scumbag Plushie.

Season’s Greetings from Supergiant
From all of us at Supergiant, we wish you a happy and safe holiday season, and best wishes for the year to come. Jen put the sentiment in the form of a wallpaper-sized visual here:

Seasons Greetings for Supergiant Games
Thank you for your ongoing support. And a very special thanks to those of you who’ve been keeping tabs on us ever since before Bastion was released. This has been another great year for us — a year in which we got Bastion on Mac, Linux, the iPad, […]

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Supergiant Games is based in San Francisco, California. Email us for general inquiries or media inquiries.

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