Bastion Bulletin, October 2011
Posted by Greg on October 21, 2011
Greetings from the new Supergiant Games HQ! Even though the launch of Bastion on Xbox 360 and PC has settled down over recent weeks, things have still been plenty busy for us, so let me run through some of the latest happenings here.
Bastion Post-Launch Update: Our game launched to critical acclaim and commercial success on Xbox 360 and PC this summer, and needless to say we’re very happy about that. We’re getting great feedback from players every day via email, Facebook, Twitter, our Steam forum, and more. We’ve been checking out your amazing fan art, listening to music covers, gawking at Halloween pumpkin carvings, and dropping our jaws at your tattoos, among other things. We’re grateful to have been able to make something that struck a chord with so many people around the world. Thanks again to all of you who took a chance on our game as well as took the time to send us your thoughts after playing it.
New HQ: We’re finally starting to settle into our new digs in San Francisco. Have a look at some photos of our new office on Facebook. Thankfully Bastion’s done well enough for us that we’ve been able to move out of the old house in San Jose and set up shop in a somewhat more permanent location. The house served us well all through Bastion’s development and beyond, though we always wanted to move to the city one day, and it’s finally happened.
Bastion T-shirt: We recently showed samples of a Bastion T-shirt we’re looking to offer. Check it out, or click the image for more shots including different colors we’re considering:
The design is by our art director Jen Zee. It isn’t yet for sale though stay tuned for an update about that.
Bastion Soundtrack CD Update: We’re down to just a few hundred of our Soundtrack CDs signed by our composer and audio director Darren Korb, so if you’ve been holding out for one, visit our Bandcamp page BEFORE IT’S TOO LATE. Once we run out of the current crop, we’ll […]
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