Bastion Digital Boxart & ESRB Rating

Posted by Greg Kasavin on May 2, 2011

As we prepare to release Bastion on Xbox LIVE Arcade this summer, one of the details we’ve worked out is our box art. OK, so the game doesn’t technically come in a box but you’ll still be seeing this on the XBLA marketplace:

Bastion Boxart

What say you? Rather than try and capture the intense white-knuckle action of fighting a couple of Scumbags while the ground beneath your feet is falling away, we figured we’d go for something a little more in line with the tone and style of the game. Hope you like it.

Additionally, last week we got word from the ESRB about our official content rating, and it is:

Rated E10+ by the ESRB

E10+ means the game is suitable for ages 10 and up, at least according to the standards here in North America where. It felt good getting a content rating that reflected our desire for Bastion to be the sort of game that could be played and enjoyed by people of various ages… as opposed to just the 17-to-34-year-old male, the preferred target of most retail games. While Bastion was not designed specifically for younger players, it is meant to be an age-agnostic sort of game. If you know how to use a game controller and how to read basic onscreen prompts, the game will take care of you.

Let us know if you have questions about our content ratings in other territories.


  • Thunderclaww on 2/5/2011

    Oh my god, that box art is beautiful!

  • Hakusuki on 2/5/2011

    Please be utterly successful, please, please, please - if you guys are I hope you do something like the shadowrun RPG game for SNES or an Earthbound type game on steroids as your next game *crosses fingers*

  • Drew on 2/5/2011

    Good God, I can't wait! And the box art looks awesome :D

  • RPGer4Life on 4/5/2011

    cant wait to play this game. have been following this game since E3 when it was announced. hope everything goes well with this game. and again i cant wait to play it.

  • Jonathan O'Brien on 6/5/2011

    Found out about your game through Gamespot Presents The Hotspot (a podcast I recommend to ALL gamers) and have been following it since. I'm incredibly excited for this game and will be forcing my friends to purchase it as well because it is dev studios like SuperGiant that keep this industry truly alive. I know that this isn't a forum for your studio or anything, but I was wondering if I could ask a question: How do you guys operate financially, since you have no income as a developer yet? I'm just curious because one day I want to set up my own studio and I am completely unsure as to how I would tackle it financially. Thanks and good luck - Jono

  • Josiah Moore on 8/5/2011

    I am so excited for this game. I have full respect for supergiant games and cannot get enough of this game. Any idea on a release date? Time frame maybe? Could we see it within 2 months?

  • Amir on 8/5/2011

    Josiah -- thanks a lot! We'll be releasing this summer, so you shouldn't have to wait too much longer. We're still narrowing in on a release date, which is a bit out of our hands (since WB and MS will make the final determination there). As soon as we know, we'll let everyone know.

  • Jason G. on 10/5/2011

    How much money will xbox360 let you make per sale? I would love to know how to make money off of XNA, how did you do it? People say that you should just make money off of PC games, what do you think?

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