Posted by Greg Kasavin on March 10, 2011
We’re very happy to announce we’ve joined forces with Warner Bros. Interactive Entertainment to bring you Bastion this summer. Check out the official announcement right here, and read on for our take on the news.
The big question is, what changes now that we have a major game publisher like Warner Bros. in our corner? You may be surprised to learn… not much! We’re still six people making Bastion out of a living room in San Jose with the invaluable aid of a few of our close friends. We’re still an independently owned game studio creating our first game and, with it, our own original IP. What Warner Bros. provides is the opportunity to release the game on Xbox LIVE Arcade – all XBLA titles are either published by Microsoft directly or by a licensed third-party – as well as heavy-duty promotional support for events like PAX East and E3. In other words, Warner Bros. is helping us see to it that Bastion reaches the biggest possible audience. They saw the potential in Bastion straightaway and it’s great to be working with the folks over there.
As stated in the announcement, Bastion will be debuting on Xbox LIVE Arcade and coming to the PC later this year. These are the only platforms we expect to support in 2011. Beyond that, anything goes – it’s going to come down to how much demand there is and what makes the most sense for us to do next.
We’re now in the process of putting the finishing touches on Bastion for the Xbox 360 and you’ll be able to try and it and play it before long. That will be the deciding moment for Bastion and Supergiant Games, but until then, this is a pretty big one for us. So thanks again to all of you who’ve been following us to this point, and to those of you just joining us, it’s great to have you along for the ride – the best is yet to come!